A.R.E.A. is a standalone project based on S.T.A.L.K.E.R. trilogy. The project affects all aspects of the game with no exceptions, improving their quality and diversity. The main goal was to create a more realistic Exclusion Zone, where each trip will be a unique and rough experience.

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Description with lists of innovations and features.

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Welcome stalker!

A.R.E.A. was designed for careful, hasteless and deliberate gameplay, with many aspects to be taken into account during preparation for each trip into the Zone. If you haven't played any hardcore games or mods before, you most likely will face difficulties that you are not used to. If this is the case and you prefer more casual gameplay, please refrain from playing this game. This is not an usual stalker modification, it require some patience and skills. If you're sure you want to give it a try, then be ready to test your skills, stalker.

Atmospheric Realistic Expanding Addon (A.R.E.A.) is a standalone project based on Call of Chernobyl. The main goal of the project is to create a more realistic Exclusion Zone taking into account the fact that it's a game, where each trip will be a unique and rough experience.
Project use a custom engine A.R.E.A. X-Ray, which provides good stability and performance even on old PC's. A huge number of own ideas and features were developed, which totally changed the gameplay and reflect the author's vision of the Zone. This is a freeplay game, but in general it adheres to the lore of the S.T.A.L.K.E.R. trilogy. In this world, lovers of easy gain and speedrun may feel uncomfortable. A.R.E.A. was released and it's still enhancing.


A.R.E.A.

A.R.E.A. key features:


  • A.R.E.A. X-Ray - custom engine with a lot of improvements and optimisation.
  • New disguise system.
  • Magazine system.
  • Character health system.
  • New damage clasification system.
  • Complete AI overhaul.
  • Reworked save system.
  • PIP sights and holographic sights with switchable holograms.
  • Reworked weapon models with real 3D shells.
  • New balistics, weapon fires from gun barrel and direction is linked to it.
  • Items attachments system.
  • Full actor body in 1st camera, reworked movement and physical shell support, NPC bodies collision.
  • Head rotation in 1st and 2nd camera.
  • Reworked cameras and fully playable 3rd person view.
  • New character animations and posibilities.
  • New transitions system.
  • New breath hold feature.
  • New icons, redesingned UI and HUD. Added animated buttons in the menu, animated loadscreen and cursor, added buttons sound reaction.
  • New inventory. Added inventory filters, new slots, scrolling tweaks, right side drop item section, character health window. New concept of weapon slots.
  • New mutant hunting system.
  • Inventory volume and weight systems.
  • Interactive crafting system. Split items and combine items feature.
  • Food spoiling feature.
  • New detectors zoom and switch position feature.
  • New dosimeter with posibility to mute sound.
  • Character skills and perks system with a tab in the PDA.
  • New quests and dialogues. Reworked tasks system and conditions. NPC say what they want before you take task.
  • New item irradiation system.
  • New item ordering system. New economy and trading mechanics.
  • Item dampness feature, depending on weather conditions and where is item.
  • New outfits and weapons dissasembling and repair systems.
  • New functions for unused items and devices, as well as expanding the functionality of old ones.
  • New power supply system for electrical devices, like: flashlight, smartphones, detectors, NVG, sights, exoskeleton and protoexoskeleton.
  • New enhanced HUD animations system. Added animations for different actor actions like: mutant skinning, item pickup, mask wipe, items usage, enable torch and NVG, open/close doors, looting bodies, backpack check, weapon interactions and others.
  • New HUD effects, HUD shaking and mask wetting. Added over 14 new HUD mask overlays.
  • Weapon overheating system and enhanced shooting effects.
  • New character creation menu.
  • Reworked flashlight with posibility to switch modes, with camera inertion, and new textures.
  • New artifacts and old ones from ShoC.
  • New mutants: added mice, leshyi, Stronglav, bear and other mutants with proper parts and features.
  • Over 300 smartcovers on each location, restored and optimised their work.
  • More than 300 new visuals for stalker NPC, as well as about 40 new outfits for them.
  • New summer Zone setting. Complete rework of vegetation, gamma, textures and terrains.
  • 3 season addons:
    A.R.E.A. Winter Power 1.3 for winter season
    A.R.E.A. Autumn Range 1.2 for autumn season
    A.R.E.A. Dark Flora 1.3 for death zone vegetation.

Sound:

  • Added EFX and HRTF.
  • Added Dopler Effect.
  • Added environmental sound zones for all locations.
  • Reworked step manager. Any character or NPC movement now has a sound feedback.
  • Fully reworked sound component of the weaponry using layers system. All sounds were replaced by new one and edited to fit current weapons.
  • New natural ambient system. Standard day/night music schedule replaced by dynamic ambient patterns what play randomly in a specific area and create a breathtaking atmosphere.
  • Complete rework of all sound files. Audio were configured to create correct sound smoothness depending on distance, weared outfit or helmet, voice expresion, indoor or outdoor etc.
  • Added sounds for different items and weapon interactions.
  • Added holster and draw sounds for throwable items, grenades and melee weapons.
  • Added helicopter explosion sound and car horn feature.
  • New dynamic music, consisting of tracks by Mick Gordon.

Graphics:

  • Volumetric lights for all light sources and anomalies.
  • Volumetric fog.
  • FXAA
  • Improved lighting and tonemap.
  • Motion blur feature.
  • Reworked DOF.
  • Terrain parallax.
  • Grass collision with all objects and grass trails. Grass humidity.
  • Wetting of HUD model and body.

Story:

  • Mysteries of the Zone. Find the Doctor and talk to him to start it.
  • DRX Questlines. Extended chain tasks.
  • New types of dynamical quests: package and collector. NPC talk what they want before accepting task.
  • New side quests for factions.
  • Work as a guide.

Optimisation:

  • Engine use all CPU threads.
  • Added multithreading support.
  • Disable textures loading in RAM, using GPU memory instead.
  • Extended sound caching.
  • Added CFORM, HOM and portals caching, significantly increases game loading speed.
  • Particles optimisation and reworked play time.
  • A lot of vanilla scripts and engine bugs were fixed.
  • Reworked file system organisation and scripts optimisation.
  • Reworked and optimized grass rendering.

Used content:


  • The addon is based on CoP and Call of Chernobyl 1.5 r7 assets.
  • Used some content from Misery 2.1 and MLR 7.2.
  • Used weapon models from STCoP 3.4 from Gaz1k, STCoM WP 2.8.0.7 from Sasha Tulunzhi, AO 3.1 and TAZ 2.0.
  • Used tent and hand generator model from Roadside Picnic 1.0.
  • Used some artifact models from Phobos: Artefact Reloaded Mod.
  • Used animations, models and sounds from "Item Usage Animations v1.2" by ValeroK. Added animations of smoking, getting/removing backpack from FDDA.
  • DRX Dynamic Anomaly 2.1. Functional and balance edits. Added new fields and types of anomalies and changed their spawn.
  • DRX Questlines 1.25. Functional, balance edits, adaptation.
  • Used some reticles from Morka v0.4 and v.0.5.
  • Absolute Nature Redux 1.7d, some textures were used and edited.
  • Structures Redux 2.5d, some textures were used and edited.
Minimal specs:


  • CPU: Intel Dual Core 2.0 Ghz / AMD Athlon 2200+
  • RAM: 4GB DDR2
  • GPU: 512 MB GDDR3, DirectX® 9.0 compatible card
  • HDD: 16GB of memory on drive
  • OS: Windows XP, Vista, 7, 8, 10, 11, x32 or x64
  • Required components: DirectX 9.0c, MSVC++ 2008-2022 x86 and x64

Full changelog on Google Doc: [Russian] [English]

Installation:

1. Download S.T.A.L.K.E.R. - A.R.E.A. 1.1642, unpack where you wish.

S.T.A.L.K.E.R. - A.R.E.A. 1.1642

2. Run S.T.A.L.K.E.R. - A.R.E.A.part1.exe, specify the installing location and click Extract.
3. Download last update in A.R.E.A. root directory, run and press Extract, replace all files.

S.T.A.L.K.E.R. - A.R.E.A. 1.17.27 Update
4. Run game from desktop or A.R.E.A. Launcher.exe from game folder.




Post comment Comments
J00B
J00B - - 1,118 comments

A.R.E.A is next up on my list for Stalker mods to try. Thanks for your work!

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Wizard2
Wizard2 - - 298 comments

This looks very good! thanks guys for developing this mod.

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alaTBC
alaTBC - - 156 comments

is this the big update ?

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DSurs Author
DSurs - - 583 comments

Yes

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xintothefallx
xintothefallx - - 241 comments

thanks, where i can download the latest patch? in the files there are only the part 1 and 2

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DSurs Author
DSurs - - 583 comments

I'll upload soon

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SeriousSam69
SeriousSam69 - - 83 comments

when will patch and translation be available

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DSurs Author
DSurs - - 583 comments

Patch will be soon. Game is fully translated in english.

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SeriousSam69
SeriousSam69 - - 83 comments

ooo very nice ,thanks for fast reply ..
Keep up great work guys,wish you the best in future.

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Guest
Guest - - 690,576 comments

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misterkat
misterkat - - 276 comments

Is there a basics guide to this mod? Like, how do I disassemble guns/armor and use the parts for repair?

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Sinoid
Sinoid - - 2 comments

Как включить русский язык ?

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Guest
Guest - - 690,576 comments

Error
OpenAl: Can't create sound device

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V0RtaL
V0RtaL - - 230 comments

Install the oalinst.exe that is located in the game folder.

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Guest
Guest - - 690,576 comments

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Klunker
Klunker - - 9 comments

Thank you for this new work!

So far it is working great with only couple of minor CTD. It loads very quickly so the CTD were no big deal.

I'm enjoying the new graphic effects. Excellent! The only thing that bothers me is the flickering screen effects when in the ESC mode. The effects are similar to a strobe light and are quite annoying. It would be nice if there was a option to steady the screen, especially for any one susceptible to epileptic seizures. I'm not, but feel I could be if I had to view that screen for any length of time.

The game play is extremely difficult, i.e. the character starting money is not enough to adequately equip him to survive the initial missions. To that end, I'm wondering if there's a debug key to enable procurement of better equipment? Similar to the "space -dbg" one can add to the COC mod exe?

I've tried 4 or 5 times to begin the game as a "Loner" and haven't been able to get even to the military checkpoint, let alone past it. The Military is just too good at spotting and killing me. Is there some secret to it? It would be nice if one could start in a safer place in order to learn the new game mechanics. Starting in the Swamp isn't any easier.

I've had more success starting as a Monolith simply because there have been more friendly folks around while I'm trying to get the main starting point. But even still, running into any monsters is almost certain death without adequate weapons.

Regardless, it's a brilliant new game. Thank you!

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JavierZeta
JavierZeta - - 12 comments

About wooden boxes, are they supposed to be nearly bulletproof? Is there a melee weapon specific to open them quickly? Other than that, it's been a very good and immersive mod so far

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Wizard2
Wizard2 - - 298 comments

kind of late reply but axe is the weapon you use to open boxes

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Zero_Jyllmeiko
Zero_Jyllmeiko - - 1 comments

I can't seem to get this running at all!

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sentinel_deco
sentinel_deco - - 171 comments

this mod is the best stalker fork ever created. played them all.

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sentinel_deco
sentinel_deco - - 171 comments

the only **** is, the randomizer does not add weapons evertime, which is nuts.

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Guest
Guest - - 690,576 comments

is there a debug mode? please say theres a debug mode

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Guest
Guest - - 690,576 comments

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Guest
Guest - - 690,576 comments

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zozeplaya
zozeplaya - - 13 comments

Can't find the 1.1640 patch file on googledrive. A few hours earlier it looked like the url was online but then I was checking with my phone, should have downloaded it.... I hope it will be available soon, I'm really curious about the creators work.

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JesússtalkerDeber
JesússtalkerDeber - - 59 comments

El juego esta genial pero se crashea cuando guardo cada poco y por favor no pongan mas anomalias psiquicas en el camino que marea un montón tanto que da nauseas

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JesússtalkerDeber
JesússtalkerDeber - - 59 comments

A quien se le ocurrio cerrar el camino de rostok a almacenes militares, el poco dinero que gano lo tengo que gastar en viajes a lugares que no tiene sentido cerrar, y los lugares de spawn en los que te deja es un insulto a la inteligencia rodeado de mutantes siempre me deja. Cambien eso por favor!!!

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Gilaburante
Gilaburante - - 10 comments

I Personally consider this project as the best stalker i have ever played, keep it up with the good work! You are doing something big here for sure!

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